The Interdisciplinary Generalist Curriculum (IGC) Project
نویسندگان
چکیده
منابع مشابه
Interdisciplinary Curriculum Development for Digital Library Education
The Virginia Tech (VT) Department of Computer Science (CS) and the University of North Carolina at Chapel Hill (UNC-CH) School of Information and Library Science (LIS) are developing curricular materials for digital library (DL) education, appropriate for the CS and LIS communities. Educational modules will be designed, based on input from the project advisory board, Computing Curriculum 2001, ...
متن کاملAn Interdisciplinary Curriculum in Science Informatics
We are developing a curriculum in science informatics that cuts across disciplinary boundaries to educate students in the computational character of the scientific enterprise. We are designing courses that cover: the storage, retrieval, and analysis of scientific data; the representation of scientific models and their use for prediction and explanation; the forms of communication and interactio...
متن کاملRethinking STEM Education: An Interdisciplinary STEAM Curriculum
The State University of New York at Potsdam, with support from Lockheed Martin, has developed a multidisciplinary program intended to foster creative thinking by combining studies in the arts, humanities, and STEM fields. The College has a long tradition of innovative education in the arts, natural and social sciences, computer science, and mathematics. Thi E approach will support the developme...
متن کاملCurriculum for Excellence and Interdisciplinary Learning
This paper examines the recommendations contained in Curriculum for Excellence (CfE) aimed at encouraging the integration of knowledge, skills and understanding across different areas of the curriculum. It first outlines what is said in the official CfE documentation and supporting materials produced by Education Scotland, noting the absence of references to earlier work on curriculum integrati...
متن کاملComputer Animation Curriculum: An Interdisciplinary Approach
This paper presents a Computer Animation curriculum worth 2.5 ECTS intended for graduate students enrolled in a Master’s degree of Computer Graphics, Video Games and Virtual Reality. The content of the lecture fits the recommendations made for the topic of Animation I at the Computer Graphics Education Workshop [BCFH06] that was held in Vienna in 2006. The main novelty is, in addition to presen...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: Academic Medicine
سال: 2001
ISSN: 1040-2446
DOI: 10.1097/00001888-200104001-00004